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981. Transforming/siege mode freighters - in Player Features and Ideas Discussion [original thread]
Shepard Wong Ogeko wrote: If the gankers alpha the logi, they won't have the DPS to gank the freighter before Concord does their job. The gankers don't have infinite tier 3's to throw at a freighter, and exchanging a tier 3 for a t1 logi cru...
- by Commander Ted - at 2012.12.10 03:41:00
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982. CCP please make round target icons and agro indicators OPTIONAL ! - in Player Features and Ideas Discussion [original thread]
I liked the old bars better they were much thicker and easier to read, the new icons look cooler but they take slightly more time for me to decode what they say.
- by Commander Ted - at 2012.12.10 03:31:00
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983. Transforming/siege mode freighters - in Player Features and Ideas Discussion [original thread]
This would only mean that a freighter would be saved for last in any engagement rather than being the first thing that dies making the purpose of the fight irrelevant. Imagine in a fight over a pos if it was only as strong as a battleship, that wo...
- by Commander Ted - at 2012.12.10 03:05:00
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984. Transforming/siege mode freighters - in Player Features and Ideas Discussion [original thread]
Minty Moon wrote: Commander Ted wrote: Let us also not forget that you can not buff the resists on a freighter with modules making their tank under logi support awful. You can buff the resists with command ships. I've pointed this out...
- by Commander Ted - at 2012.12.10 02:13:00
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985. Pirate Faction Battlecruisers - in Player Features and Ideas Discussion [original thread]
Harvey James wrote: sounds good in theory but in practice their e-war bonuses would infringe on e-war ships so there isn't much room for manouvre and i think there is no reason to change them a different hull sporting the same bonuses is a ro...
- by Commander Ted - at 2012.12.10 01:41:00
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986. Transforming/siege mode freighters - in Player Features and Ideas Discussion [original thread]
Shepard Wong Ogeko wrote: Given how affordable the t1 logi cruisers are, just throw some of those in an escort fleet. It will through off the ganker's calculations enough that you can get through a camp while they are reshipping or waiting o...
- by Commander Ted - at 2012.12.10 01:32:00
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987. Transforming/siege mode freighters - in Player Features and Ideas Discussion [original thread]
Crimeo Khamsi wrote: I agree. Being able to supply your vast, half-the-map empire with almost no risk and no need to work as a team DOES sound like an awful lot of fun. Anyway, @OP: The motivation seems good, but this specific mechanism you ...
- by Commander Ted - at 2012.12.09 23:35:00
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988. Pirate Faction Battlecruisers - in Player Features and Ideas Discussion [original thread]
Harvey James wrote: They aren't designed to be better than HACS they are basically a navy cruiser with a twist this is what devs have said. That is not how they fly. Navy faction ships are straight upgrades from t1. Pirate ships only have ...
- by Commander Ted - at 2012.12.09 22:29:00
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989. Pirate Faction Battlecruisers - in Player Features and Ideas Discussion [original thread]
Harvey James wrote: i have a cynabal i know where you're coming from but when they do re-balance HACS i suspect they will address the similarities a bit in particular a role bonus for HACS would help. They are designed to be better than ha...
- by Commander Ted - at 2012.12.09 21:52:00
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990. Pirate Faction Battlecruisers - in Player Features and Ideas Discussion [original thread]
Harvey James wrote: They aren't HACS in any way they are cruisers with a twist HAHAHAHAHAHAHA, The Gila is simply an ishtar with missles and shield resists, the cynabal is a vagabond but better, and the vigilant is a deimos with a web bonu...
- by Commander Ted - at 2012.12.09 21:12:00
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991. Pirate Faction Battlecruisers - in Player Features and Ideas Discussion [original thread]
Harvey James wrote: same as asking why use a cruiser instead of a bc The faction cruisers are not comparable to a cruiser, they are HACS, a scaled up hac is silly because it takes away the purpose of it being a hac which is its size. The ...
- by Commander Ted - at 2012.12.09 20:28:00
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992. Pirate Faction Battlecruisers - in Player Features and Ideas Discussion [original thread]
Harvey James wrote: just use the cruiser bonuses and add the warfare link cpu 99% and then just a case of more slots more tank higher mass less speed. Then whats the point of the cruisers?
- by Commander Ted - at 2012.12.09 20:10:00
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993. A way to find cloakers - in Player Features and Ideas Discussion [original thread]
COMMONLY PROPOSED IDEAS
- by Commander Ted - at 2012.12.09 20:05:00
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994. Seeing how the bounty system is abused, this is how it should have worked. - in Player Features and Ideas Discussion [original thread]
If I want someone to murder a particular group of carebears in high sec why can't I put a bounty on them?
- by Commander Ted - at 2012.12.09 19:56:00
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995. Pirate Faction Battlecruisers - in Player Features and Ideas Discussion [original thread]
What difference would these have with the cruisers other than just being kinda bigger?
- by Commander Ted - at 2012.12.09 19:55:00
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996. Transforming/siege mode freighters - in Player Features and Ideas Discussion [original thread]
Minty Moon wrote: thats what scouts are for in an escort. So you dont seen youre freighter through a large hostile fleet... Also theres the JF which can jump out of hisec into lowsec snuggly by a station or pos avoid lowsec hostiles Try mo...
- by Commander Ted - at 2012.12.09 19:19:00
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997. Separate all 4 empires and make hauling/true piracy fun. - in Player Features and Ideas Discussion [original thread]
Imrik86 wrote: You don't need more low-sec. The real problem is that system security is a hard limit. There's no practical difference between 1.0 systems and 0.5 systems, and then suddenly you jump into 0.4. That makes hi-sec a big area, lea...
- by Commander Ted - at 2012.12.09 19:17:00
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998. How come null is so empty - in EVE General Discussion [original thread]
OP here, wow null sec blows im going back to high sec.
- by Commander Ted - at 2012.12.08 20:04:00
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999. Transforming/siege mode freighters - in Player Features and Ideas Discussion [original thread]
This idea goes in part with the one linked in my signature somewhat but I think it has other applications. Their are a number of threads asking for fittings on a freighter for a number of reasons be it to hold more cargo or to tank your ships. I d...
- by Commander Ted - at 2012.12.08 20:02:00
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1000. How come null is so empty - in EVE General Discussion [original thread]
Simetraz wrote: Because many moons ago several small alliances rebelled against the big alliances and claimed they where ruining the game. And now those small alliances have become the very thing they where fighting against. NAP's and Huge all...
- by Commander Ted - at 2012.12.08 08:03:00
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